Quantitative and Qualitative Study Design Examples

Recent questions in Study design
High school statisticsAnswered question
Rosemary Burns Rosemary Burns 2022-09-03

Applications of logic in sciences
I understand math as the study and description of the behavior of mathematical structures, and as you know this math structures could include rings, fields, metric spaces, propositions, categories, numbers, sets, operators, differential equations..., a big part of this structures was born under the need of the description of a problem. For example the study and solution of the problem of the Brachistochrone curve gives to us the calculus of variations, or the study of the behavior of the heat and waves was the main column of the development of the Fourier series expansion, and as you know this is useful in physics, electrical, mechanical, and in general engineering.
So other structures such as differential equations, tensors, matrices are useful for physics, chemistry, economics, engineering, and even abstract ones such as linear spaces, groups, rings, operators, Banach spaces, Hausdorff spaces are useful in physics.
But in general logic, understanding it as the classification of truth parametrized but several specifications using several structures such as languages, binary operators, models, this to proof under what conditions a given expression id true, so it has several applications in number theory, algebra, topology, but this ones are mathematical fields, so i want to know if besides computer science foundations, type theory in CS, programming languages fundamentals, design and analysis of algorithms, digital logic, computer architecture, (that by itself is a huge approach of logic in life), are there any applications of logic in physics, economics, engineering, biology..

High school statisticsAnswered question
dammeym dammeym 2022-09-02

Numerical method for steady-state solution to viscous Burgers' equation
I am reading a paper in which a specific partial differential equation (PDE) on the space-time domain [ 1 , 1 ] × [ 0 , ) is studied. The authors are interested in the steady-state solution. They design a finite difference method (FDM) for the PDE. As usual, there are certain discretizations in time-space, U j n , that approximate the solution u at the mesh points, u ( x j , t n ). The authors conduct the FDM method on [ 1 , 1 ] × [ 0 , T ], for T sufficiently large such that
| U j N U j N 1 Δ t | < 10 12 , j ,
where t N = T is the last point in the time mesh and Δ t is the distance between the points in the time mesh. The approximations for the steady-state solution are given by { U j N } j
I wonder why the authors rely on the PDE to study the steady-state solution. As far as I know, the steady-state solution comes from equating the derivatives with respect to time to 0 in the PDE. The remaining equation is thus an ordinary differential equation (ODE) in space. To approximate the steady-state solution, one just needs to design a FDM for this ODE, which is easier than dealing with the PDE for sure. Is there anything I am not understanding properly?
For completeness, I am referring to the paper Supersensitivity due to uncertain boundary conditions. The authors deal with the PDE u t + u u x = ν u x x , x ( 1 , 1 ), u ( 1 , t ) = 1 + δ, u ( 1 , t ) = 1, where ν , δ > 0 . They employ a FDM for this PDE for large times until the steady-state is reached. Why not considering the ODE u u = ν u , u ( 1 ) = 1, u ( 1 ) = 1, instead?

hercegvm hercegvm 2022-08-31

Multiple Choice: What is the design for this experiment?
The prompt is the following: A biology student wants to determine if using a fertilizer would help promote the growth of new babies in spider plants. The student has access to 90 baby spider plants of three varieties: green, variegated, and curly. There are 30 plants of each variety. They all are potted in the same amount and type of soil, given the same amount of water, and exposed to the same amount of light. The numbers 1–30 are written on slips of paper, placed in a hat, and mixed thoroughly. A plant is selected and a slip of paper is drawn. If the slip has the numbers 1–15, then the plant will receive fertilizer. If the slip has the numbers 16–30, the plant will not receive fertilizer. A green spider plant is selected and a slip of paper is drawn.
This plant is placed in the treatment group indicated by the number, and the slip is not put back in the bag. The slips are mixed again, the next green spider plant is selected, and a slip is drawn. The plant is placed in the treatment group indicated by the number. This procedure is repeated until all 30 green spider plants are assigned to treatments. The numbered slips are placed back in the bag and this procedure is repeated for the remaining types of spider plants. After one year, the shoots will be counted for each plant.
The answer choices are as follows:
A. observational study
B. matched pairs design
C. randomized block design
D. completely randomized design
My solution: My guess is C. In this case, the matched pair is when each experimental unit receives both treatments in random order, and the participants were separated into the yoga or meditation group by a flip of the coin. In A, I do not think that it is a matched pair because each person was asked their stress level. I rule out D as well, because I do think this is a matched pairs design.

mastegotgd mastegotgd 2022-08-28

Experiment design parameters.
I have a doubt identifying the elements of the following experiment design:
A study wants to determine whether users perceive the difference while playing a game at 30 fps or 60 fps. In the game the player has to destroy objects that traverse the screen. All subjects played a first part at 30 fps, a second part half of them played at 30 fps and the other half at 60 fps and finally the two halves interchanged roles.
Here I understand that fps is an independent variable of the experiment and that the experiment is a "within subjects" one.
After the game, we ask them if they perceived a difference between the equality of the three parts and in affirmative case we ask which image was the best. We register their score at the end of each part and their responses to which was the best image. In each condition, half of the subjects used a standard resolution screen and the other half used a high resolution screen.
From here I deduce that the score is a dependent variable and I hope that the perceived quality of the image is another dependent variable (later on response time appears as a third dependent variable?). I have doubts whether the resolution of the screens is a second independent variable.
We verify that visual accuracy doesn't change between the two groups. We register each action of the subjects during the game. The results show that globally the subjects aren't capable of telling what part of the game had higher fps but the scores were higher at 60 fps.
So this part states that the visual accuracy is a controlled variable and that the principal effect of the experiment was that score was better when using higher fps.
The response time (duration between the apparition of an object and first action of the subject) were shorter after 60 fps, but only for players with a high screen resolution.
This should be an interaction effect between but there is no dependent variable stated.
Therefore my explanation of the experiment doesn't fit the solution expected. Could you please point me what I'm missing here? I should be able to state:
Two independent variables
Two dependent variables
An intermediate variable.
A controlled variable.
A principal effect.
An interaction effect.

High school statisticsAnswered question
Ryza L. Dela CruzRyza L. Dela Cruz2022-07-26

Find p (x>7)

When you are dealing with statistics and probability as a college student or need to solve some questions for your school class, the study design is an interesting concept to consider. The most important is to design and structure your statistical data. Start with the study design questions that must be answered by taking notes and explaining why you have taken a specific methodology. It will help you to narrow things down and avoid serving several statistical methods that can either make things simpler or even more complex. The study design example that you choose should serve as the template only as you should keep things unique! For example, when you need finding Y intercept